Will people want to play our video game?

Video gaming is one of thinktank’s specialties.

Our expertise is often needed at a critical juncture: developers have tirelessly worked on a game, and it is finally “playable” in an alpha or beta stage.

Having toiled in this “development tunnel,” game developers need to get consumer feedback that can drive game improvements as the game moves towards launch.

Background

Our client was developing a video game in a category that was dominated by one blockbuster title. Their game had some new features that differentiated it from the existing competition.

Goal

Identify drivers of engagement:

  • What is the overall response to the game?
  • How are these new features received?
  • Will this differentiation drive interest?

Methodology

We conducted game playability testing with consumers who were fans of this particular genre.

The content of the game playability sessions included:

  • Discussion around the existing genre and competition
  • Individual testing of the game
  • Individual game evaluation worksheets
  • Group discussion

Result

Product validation, and the game became a top ten best-selling game

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